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Monthly Archives: July 2013
The Release Day Is Only The Beginning
This week I read a postmortem for the game AI War. There are lots of interesting numbers and graphs, as per usual in a postmortem, but what really grabbed my attention was his discussion of game monetizing models. He talks … Continue reading
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Boiling down the fun
Wow, you miss a week posting, and before you know it it’s been nearly six weeks. I’ve been doing a lot of back end type stuff, nothing terribly interesting, but all terribly important. I’ve been improving my tools for editing … Continue reading
Posted in Dev Log
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