Category Archives: Uncategorized

Indie Game Sneak Peek

Yesterday Tripleslash Studios was kind enough to host an Indie Game Sneak Peek where they invited local gamers to come out and preview some of the games being developed by local indies. I was fortunate enough to be able to … Continue reading

Posted in Uncategorized | 2 Comments

The Release Day Is Only The Beginning

This week I read a postmortem for the game AI War. There are lots of interesting numbers and graphs, as per usual in a postmortem, but what really grabbed my attention was his discussion of game monetizing models. He talks … Continue reading

Posted in Uncategorized | Comments Off on The Release Day Is Only The Beginning

Abduction and Game Stories

I was recently reading this article on the escapist. It talks about abduction as a form of reasoning. The verb form is abduce, so it isn’t related to the abduction that’s frequently performed by aliens. Basically, abductive reasoning is when … Continue reading

Posted in Uncategorized | Comments Off on Abduction and Game Stories

Utah Game Wars Video

I’ve spent the last little while fixing bugs and polishing things up for a video to submit to the Utah Game Wars. It’s a contest between in-development game ideas, where the winner gets a lot of cash. It took some … Continue reading

Posted in Uncategorized | Comments Off on Utah Game Wars Video

Creating a feeling of presence

I’ve been doing some research lately, playing other space games, and trading games, trying to refresh my memory of how other people have done it and get some good ideas. I’ve noticed something interesting in my playing, most of the … Continue reading

Posted in Uncategorized | Comments Off on Creating a feeling of presence

Announcing Yet Another Space Game

Back in mid December I decided to take a break from Tot Voltus for a while and work on something else. That something else has really taken off, and I’m excited to be talking about it. It doesn’t have a … Continue reading

Posted in Uncategorized | Comments Off on Announcing Yet Another Space Game

Abstract Conversation Representation

How would you go about representing a conversation in a game?  The most straightforward way is the conversation tree.  You make a statement, someone else makes a response, or counter statement, and back and forth it goes.  Each statement is … Continue reading

Posted in Uncategorized | Comments Off on Abstract Conversation Representation

What is Tot Voltus?

Most western RPGs are enjoyable because they allow you to live out a life as someone else, someone you could never be, and honestly, probably wouldn’t want to be.  They give you the chance to live as a sword swinging … Continue reading

Posted in Uncategorized | Comments Off on What is Tot Voltus?

What am I doing?

I’ve created this blog largely as a way to drum up awareness of my latest project.  I thought it would be helpful to talk about some of the ideas behind it in a public forum where I could hopefully get … Continue reading

Posted in Uncategorized | Comments Off on What am I doing?