Author Archives: Darius

Weapon Ranges

I’ve got it set up so that after you get your ship equipped with weapons you can click a button and it will display the ship with green cones indicating the range of each of your weapons. Not terribly exciting, … Continue reading

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Component Restrictions

I worked this week on making it clear what components are valid for what slots. There are three slots, Engine, Weapon and Miscellaneous. Engines and weapons can only go into engine or weapon slots, but a miscellaneous component (like shields … Continue reading

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Assorted Updates

I need to apologize, it has been entirely too long since I last updated. So here’s what I’ve been up to. A couple of weeks ago I went to the Salt Lake City Mini Maker’s Faire. Along with some other … Continue reading

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Humble Store

It’s been a bit since my last update. Some changes in my work have left me with less time to work on the game. I’m still trying to adjust to the change and figure out how to best use my … Continue reading

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On Feeling Wonder

There’s a great article over on Less Wrong about how the only things in the world are ‘real’ things, and if you can’t take joy in real things then you’re going to be pretty disappointed. For me it boiled down … Continue reading

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Ship Modification

I spent this week reworking the ship modification stuff. For multiplayer games you’re going to want to be able to outfit your ships and bring them into combat. Previously the ships were only editable from inside the campaign part of … Continue reading

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Hotseat

This week I upgraded the game to Unity 5 so that I could take advantage of their new multiplayer networking stuff. I haven’t started integrating it yet, but I did go through a networking tutorial, and it looks like it’s … Continue reading

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Submitted to Humble Store

I’ll lead with the most exciting news of the week, I submitted Aurora Redemptus to the humble store to be sold as an early access title. I got it submitted Saturday evening, so it will most likely be a couple … Continue reading

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Salt Lake Gaming Con

I attended the Salt Lake Gaming Con this last weekend, and it was a fantastic experience. The week before the conference was a bit of a crunch, fixing bugs, getting things ready to show. I felt pretty good about the … Continue reading

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News Update

All sorts of changes. The game’s story has been changed completely, it’s no longer a dark comedy satire of toxic internet culture. Instead it is an exploration of ancient creation myths and legends, focusing on the gnostic interpretation of the … Continue reading

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